Hello 2017

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It’s another year and another chance to go forth and so something amazing.

It was also another year of opening gifts on New Year’s Eve.

What I got for Christmas on the eve of 2017:

Xbox One

23” HDTV

Socks and briefs

The Simpsons season 7 DVD

Alexa Echo Dot ( fantastic voice recognition)

The Walking Dead video game season 1

A pillow

What are my resolutions for the year?

Well, I hate setting resolutions for the year because I’m putting pressure on myself to achieve something beyond my capabilities. I’d rather just enjoy myself and not worry about what lies ahead.

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Haydee

Image result for Haydee Robot Game

We don’t know much about the secret operation called Haydee, which consists of a line of half-human/half-robot girls. The artificial complex being used for the operation is quite huge. Some have attempted to draw a map of this intricate facility and have come up with a kind of cube like structure that looks quite too small for everything that is contained within.

Two kinds of robot enemies seemed to have been placed in this huge complex by engineers, all in various places and triggered in various ways, sometimes jumping out unexpectingly, much to the test subject’s shock and horror. It seems as if an experiment is being played out here, one to test the capabilities and wits of the Haydee models. Making it out without being scathed is very unlikely. Is there even a way out of this place or this the hope for daylight a fleeting dream?

I like to think that a panel of scientists are watching the game from the outside, sitting back and enjoying the pleasure of seeing their test subject struggle over and over again to make it through the complicated facility. Much like the “Cube” movies, the facility serves as a tool for research, all with its various traps and clues. Getting out requires a lot of trial and error, which would include a lot of dying and learning from your mistakes. The end reward for all of that hard work and sacrifice had better not be an anticlimactic pat on the back, but as in most cases, probably is.

This is my attempt at creating some mythology behind the game Haydee, one of the newest games to be released on Steam and which I’m playing right now.

 

 

Get An Edge

Gaming is really only a profession when you can make a substantial amount of money off of it, otherwise it is something anyone can do when they are a) bored or b) when they want to prove to their friends that they can beat that difficult level. It’s actually quite silly to me that anyone could make money off of playing video games but that is the world we live in now. In the professional gaming world, being a thrilling commentator is the key to success. You have to entertain the audience, engage with them, keep them interested in your content. And with there being thousands of YouTube gaming channels out there, it is getting more and more important to have an edge, something that sets you apart from the rest, because the majority of these gamers are cookie cutter trend followers.

My gaming channel was originally named MacEdgeGamer before I simply called it Macbofisbil because I wanted to include other kinds of content besides just gameplays and it fit with my brand better. Yeah, I’m not currently on any sort of radar with this channel but I can at least know that it is following a theme this time, unlike my other channels which were all over the place in terms of content and quality. There is at least hope and not a steaming pile of rubbish.

Speaking of other edges, here is a picture of a carnation filled table I took today, from the end of the table.

The Table's Edge

One Word Prompt: Edge

Operation: Yellow Tape

Cut through the noise

Go towards the goal

And boldly pole vault the

Haters that act as

Crimescene tape blocking your way

On the path to the glorified reward

The rules are made to be broken

The bar made to be raised

And your option is to march

Through the haze of confusion

Object

There Are No Cheat Codes

Today is my youngest sister’s 20th birthday. All the kids, including me, are now in their early 20s and it becomes more apparent how close we are in ages when I look at the numbers: 24, 23, 20. We’ve grown up together, have witnessed many events, many triumphs and tragedies. I don’t feel so old myself anymore because we are all in the same pool now. As we march across the threads of time, people around us rise and fall. Relatives we’ve grown to love (and sometimes hate) all of a sudden are gone. It’s surreal to think that I am now about the same age as my former fifth grade teacher was. She’s in her thirties now and it would be perfectly normal for us to date, if the whole teacher-student weirdness wasn’t attached. Of course, I could have aspired to teach that same class I was in but decided to pursue other things. I don’t know what grade she is teaching now or if she would even vaguely remember who I was, but all I can say is that she was the only teacher I knew who gave out “Bonus Points” during the year for good deeds the students did.

Life is all but one big cycle. You are born, grow up, get old, die, and re-fertilize into the earth. The birthdays along the way are like little checkpoints marking your progress in a level. A graphic may flash across the screen saying you have reached “Level X”. You can’t restart the game of life or even pause it to get a breather but you can revisit your past achievements and highlights through the aid of videos and journals. Like the Sims game, you have essential bodily functions like hunger, sleep, bathing, comfort, toilet-time, and social life to fulfill. If you fail to take care of one of those levels and let them drop to zero, a consequence (like missing work or peeing your pants) happens. In video games, you can die and simply restart and try again, but in real life there is only one shot and it is what you make of it.

In the game of life, there is the main quest you follow, associated with going to school and trying to figure out your career path, and then lots of mini-quests. Mini-games and activities like dancing, drinking, sex, and being a total jackass are fun ways to extend the games replayibility. Yes, spellchecker, I know that’s not a word. The correct term for being able to play a game over and over again without getting bored is replay value. Or you could simply say “replay ability”, with the words spaced, but that’s not as catchy or short enough for today’s quick thinkers.

The game I am currently in the midst of playing right now is Dragon Age: Inquisition. It came out in 2014 and received high praise from most of the top gaming companies. This game has much, much replay value because you can play as different characters and build relationships with other NPCs. What you say and do has an effect on the outcome of the game. It is an open world game like Skyrim and is similar in appearance, even down to the Old English sounding town names. The AI isn’t as complex though and you aren’t going to end up having guards chase you across the land after you stole a sweet roll from someone’s stash. This game is in my possession because of a zombie like walk through the store to the games and electronics section in the back. I was browsing the games section and looking for something to feature on my YouTube gaming channel. This game was within my budget and after reading the info on the back and being thrilled by the cover art, I decided to buy the game. The man behind the counter asked for my ID because this game is rated M for Mature, so I fumbled through my wallet for it. After finally fishing it out of my wallet full of cards, I paid for the game, hoping that this was really worth buying and I would enjoy it, which I definitely do, even if the game on a PC can be slow and laggy at times.

Back to my sister. I just want to wish her a happy birthday and the best on her future life a few states away from me. As I told her on Skype “once you enter your 20s, your childhood is forever in the rear view mirror and there is no where to go but forward.” Not actually those words but close. From now on, the road ahead and what you do on is all up to you.

Alma Mater 

Ode of the Gamer

Video games, a honey dripping goldmine
         Entering a fantasy world away from the truth
                 Escaping life, so ritual and mono
         To get a passion out of screen heroes
Hopping to a goal, avoiding pitfalls of death
Seeking inspiration out of the human craft
Going on adventures and being thrilled to breakfast
         Helps the hands, helps the eyes
               Trains the brain to see the patterns
        The agony of defeat, the thrill of victory
              Especially against all odds
              In times of backs against the wall
Clinging to life, wits and intelligence
It’s a fine mosaic of pixels, a jungle of creativity
        Taking us on destination in all possible directions
And the journey from Pac-Man to Halo
       That’s an historical set of events
               In the words of a gamer:
              Achievement Unlocked

Writing 201: Day 5 – Map, Ode, Metaphor

Planet Minecraft

There once was a little man named Steve who was dropped into an enormous block like world. The only things he had were the clothes on his back and “fists” of fury that could punch through wood and rocks like Superman on steroids.

His big mission: to craft the world before him and survive the elements – mainly those pesky and relentless monsters, AKA mobs – creepers, endermen, zombie, and the formidable Herobrine. The weather was either rain or shine and didn’t have much of an effect on the landscape or Steve, other than making the grass grow rapidly fast. This land seemed to have a plethora of livestock that could be harvested such as cows, chickens, sheep, pigs, and rabbits, but they didn’t go down without a pitiful fight.

Steve soon learned how to craft different tools, from stone pickaxes to mighty swords, and used these to defeat enemies as well as mine the land with more practicality and speed, until they broke of course. He gathered many materials such as wood, cobblestone, and even very rare diamond and soon had the necessary skills to build an entire new world. Dreams of building towering skyscrapers, legendary castles, beautiful arching bridges, and articulately designed underground mine shafts floated through this one guy’s virtual mind. The possibilities were endless.

But there was just one thing, or many things missing: a companion to share his experiences with and build the world together and have fun. Steve looked all around for other inhabitants of this sandbox world and saw not a soul around (except for the Creeper that exploded in his face) until one day he came across a sign asking for people to join a club of avid followers of a game called Minecraft, whatever that was. All he had to do was step on a circular pad of light underneath the sign and be whisked away to another world – one that was full of happy and eager crafters just like Steve, all getting to know one another and participating in some exciting games. But when they all saw Steve drop in on the world, they all laughed for he just had on the same, old boring clothes he started his adventures with while everyone else was in extravagant and rather exotic looking clothes that they may had bought or crafted their selves. All of a sudden, Steve felt like an outsider, like he didn’t belong here with people that all seemed to know each other. Couldn’t even join in any games no matter how hard he tried. Was shunned by many unforgiving eyes.

But then he met a friend, someone who took him as he was, accepted that he hadn’t quite figured out how to look cool. This great friend showed him all around this populated world full of interesting designs from replicas of famous buildings to giant flags made out of blocks. And everywhere he looked, everyone seemed to be happy or him now, all clapped and cheered, and said together in one loud chorus:

“Welcome to Planet Minecraft! Make yourself at home.”


In response to The Daily Post’s writing promptu: Interplanet Janet

You get to design your own planet: tell us all about your planet — the weather, the seasons, the inhabitants. Go.